Package com.botwAdventureOnline
Klasse SaveManager
java.lang.Object
java.lang.Thread
com.botwAdventureOnline.SaveManager
- Alle implementierten Schnittstellen:
Runnable
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Verschachtelte Klassen - Übersicht
Von Klasse geerbte verschachtelte Klassen/Schnittstellen java.lang.Thread
Thread.BuilderPREVIEW, Thread.State, Thread.UncaughtExceptionHandler
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Feldübersicht
Von Klasse geerbte Felder java.lang.Thread
MAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY
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Konstruktorübersicht
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Methodenübersicht
Von Klasse geerbte Methoden java.lang.Thread
activeCount, checkAccess, clone, countStackFrames, currentThread, dumpStack, enumerate, getAllStackTraces, getContextClassLoader, getDefaultUncaughtExceptionHandler, getId, getName, getPriority, getStackTrace, getState, getThreadGroup, getUncaughtExceptionHandler, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, isVirtual, join, join, join, join, ofPlatform, ofVirtual, onSpinWait, resume, run, setContextClassLoader, setDaemon, setDefaultUncaughtExceptionHandler, setName, setPriority, setUncaughtExceptionHandler, sleep, sleep, sleep, start, startVirtualThread, stop, suspend, threadId, toString, yield
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Konstruktordetails
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SaveManager
public SaveManager()
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Methodendetails
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saveGame
Save the current game state- Parameter:
player
- The playermap
- The map
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autoSave
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saveGame
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