Package com.botwAdventureOnline
Klasse Player
java.lang.Object
com.botwAdventureOnline.Character
com.botwAdventureOnline.Player
- Alle implementierten Schnittstellen:
Serializable
- Siehe auch:
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Konstruktorübersicht
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Methodenübersicht
Modifizierer und TypMethodeBeschreibungvoid
die()
Runs if the player is dead because he has no more health pointsint
getDp()
int
getEp()
int
getLevel()
int
getMaxHp()
int
int
int
void
levelUp()
Levels up the player and increases the player's statsboolean
void
rest()
Sets the player's level health points to his maximum healthvoid
setEp
(int ep) Updates the player's experience pointsvoid
setXCoordinate
(int pxCoordinate) void
setYCoordinate
(int pyCoordinate)
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Konstruktordetails
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Player
- Parameter:
pName
- The name of the playerpHp
- The maximal health of the player at the start of the gamepAd
- The player's attack damage at the start of the gamepDp
- The player's defense points at the start of the game
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Methodendetails
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getXCoordinate
public int getXCoordinate() -
getYCoordinate
public int getYCoordinate() -
setXCoordinate
public void setXCoordinate(int pxCoordinate) -
setYCoordinate
public void setYCoordinate(int pyCoordinate) -
getLevel
public int getLevel()- Gibt zurück:
- Returns the player's level
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getDp
public int getDp()- Gibt zurück:
- Returns the player's defense points
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getMaxHp
public int getMaxHp()- Gibt zurück:
- Returns the maximal health of the player
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getEp
public int getEp()- Gibt zurück:
- Returns the player's experience points
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setEp
public void setEp(int ep) Updates the player's experience points- Parameter:
ep
- The new player's experience points
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die
public void die()Runs if the player is dead because he has no more health points -
rest
public void rest()Sets the player's level health points to his maximum health -
nextLevel
public boolean nextLevel()- Gibt zurück:
- Returns if the player has enough experience points to level up
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levelUp
public void levelUp()Levels up the player and increases the player's stats -
getInventory
- Gibt zurück:
- Returns the player's inventory
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getStartAd
public int getStartAd()- Gibt zurück:
- Returns the player's start attack damage
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